Give the animation of the curve time to cycle!
This is an interesting structure/curve, where each iteration takes you into more, spacefilling detail. Colouring adds to the effect.
Interestingly it can be drawn by totally different methods.
nomainwin
mainwin 50 20
WindowHeight =620
WindowWidth =690
open "Dragon Curve by command string" for graphics_nsb as #a
#a, "trapclose [quit]"
#a "down"
Turn$ ="R"
Pace =300
s = 16
j = 0
n = 1
[again]
print Turn$
#a "cls ; goto 230 420 ; north ; down ; fill black ; turn -"; 45 *j
for i =1 to len( Turn$)
v =255 *i /len( Turn$)
#a "color "; v; " 120 "; 255 -v
#a "go "; Pace
if mid$( Turn$, i, 1) ="R" then #a "turn 90" else #a "turn -90"
next i
#a "color 255 120 0"
#a "go "; Pace
#a "flush"
FlippedTurn$ =""
for i =len( Turn$) to 1 step -1
if mid$( Turn$, i, 1) ="R" then FlippedTurn$ =FlippedTurn$ +"L" else FlippedTurn$ =FlippedTurn$ +"R"
next i
Turn$ =Turn$ +"R" +FlippedTurn$
Pace =max( Pace /1.41, 1)
j =j +1
scan
timer 1000, [j]
wait
[j]
timer 0
#a "flush"
#a "getbmp drawing 1 1 620 590"
bmpsave "drawing", "dragon"; str$( n); ".bmp"
unloadbmp "drawing"
n =n +1
if len( Turn$) <40000 then goto [again]
wait
[quit]
close #a
end
nomainwin
global pi: pi =4 *atn( 1)
WindowHeight =850
WindowWidth =1320
open "Dragon Curve" for graphics_nsb as #a
print #a, "trapclose quit"
#a "down ; fill darkblue ; color 0 0 200"
s45 =sinrad( 45)
c45 =cosrad( 45)
s135 =sinrad( 135)
c135 =cosrad( 135)
K =1 /2^0.5
x1=0.7
y1 =0.3
for k =1 to 1e5
if rnd( 1) <=0.5 then
x2 =K *( c45 *x1 -s45 *y1)
y2 =K *( s45 *x1 +c45 *y1)
else
x2 =K *( c135 *x1 -s135 *y1) +1
y2 =K *( s135 *x1 +c135 *y1)
end if
print #a, "set "; str$( int( 450 +700 *x2)); " "; str$( int( 500 -650 *y2))
x1 =x2
y1 =y2
R =int( 256 *rnd( 1))
if k mod 100 =0 then print #a, "color "; str$( R); " 0 "; str$( 255 -R)
next k
wait
sub quit h$
close #a
end
end sub
function sinrad( th)
sinrad =sin( th *2 *pi /360)
end function
function cosrad( th)
cosrad =cos( th *2 *pi /360)
end function